It should be noted that this is all weird at best and rather ingenious at the same time. "No pain, no gain" is the ultimate motto of my whole life and, oh boy, how much this game made me suffer and feel hurt once more. This is like the Dark Souls of climbing games Roman Valerio (iPad Air, iOS 11.3) It reminds me of QWOP and the frustration is from the control system more than anything. This game is bonkers and I kind-of like it so far. Using my sledgehammer to grip onto things. I'm still climbing up up a hill and trying to pass obstacles on my way, towards what I don't know. Why is he using this method and what is his motivation? His only noises are random grunts, though there's also jazz elevator music and a voice with an Australian accent. ![]() I play as a guy in an iron pot with a sledgehammer as his only means of propulsion. ![]() I've started playing this on a train into work and so far the level of frustration with the game is less than I experience with the train's actual service.
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